A cooperative card game about resolving emotional conflict
(an older but individually playable iteration of this project)
An experimental game that aims to translate the way we experience strong emotions, the reactions we have to them, and the resulting behavioural patterns into a card game.
(more info to be added)
Important design decisions.
Some highlights of code.
Some UX design decisions.
...I had an extra 2 years to work on this project, with an infinite budget?
last updated on 13 nov 2025
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