meyer.games


Credits

  • Daniel Meyer
  • • ⚙️ Design
  • • 💻️ Programming
  • • 🎛️ UX Design
  • • ✍🏻 Dialog Writing
  • • 🎞️ Interface Visuals

Tools & Resources

Acting, Thinking, Feeling

A cooperative card game about resolving emotional conflict




An experimental game that aims to translate the way we experience strong emotions, the reactions we have to them, and the resulting behavioural patterns into a card game.

If you'd like to contribute to this game's future development, please tell me about your playthrough in this short survey! (currently only in Dutch, sorry about that)



My Contribution Highlights

Why cards?

Important design decisions.

Some highlights of code.

Some UX design decisions.

...I had an extra 2 years to work on this project, with an infinite budget?



last updated on 13 nov 2025
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